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    // Go support for Protocol Buffers - Google's data interchange format
    //
    // Copyright 2012 The Go Authors.  All rights reserved.
    // https://github.com/golang/protobuf
    //
    // Redistribution and use in source and binary forms, with or without
    // modification, are permitted provided that the following conditions are
    // met:
    //
    //     * Redistributions of source code must retain the above copyright
    // notice, this list of conditions and the following disclaimer.
    //     * Redistributions in binary form must reproduce the above
    // copyright notice, this list of conditions and the following disclaimer
    // in the documentation and/or other materials provided with the
    // distribution.
    //     * Neither the name of Google Inc. nor the names of its
    // contributors may be used to endorse or promote products derived from
    // this software without specific prior written permission.
    //
    // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
    // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
    // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
    // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
    // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
    // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
    // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    
    // +build !purego,!appengine,!js
    
    // This file contains the implementation of the proto field accesses using package unsafe.
    
    package proto
    
    import (
    	"reflect"
    	"sync/atomic"
    	"unsafe"
    )
    
    const unsafeAllowed = true
    
    // A field identifies a field in a struct, accessible from a pointer.
    // In this implementation, a field is identified by its byte offset from the start of the struct.
    type field uintptr
    
    // toField returns a field equivalent to the given reflect field.
    func toField(f *reflect.StructField) field {
    	return field(f.Offset)
    }
    
    // invalidField is an invalid field identifier.
    const invalidField = ^field(0)
    
    // zeroField is a noop when calling pointer.offset.
    const zeroField = field(0)
    
    // IsValid reports whether the field identifier is valid.
    func (f field) IsValid() bool {
    	return f != invalidField
    }
    
    // The pointer type below is for the new table-driven encoder/decoder.
    // The implementation here uses unsafe.Pointer to create a generic pointer.
    // In pointer_reflect.go we use reflect instead of unsafe to implement
    // the same (but slower) interface.
    type pointer struct {
    	p unsafe.Pointer
    }
    
    // size of pointer
    var ptrSize = unsafe.Sizeof(uintptr(0))
    
    // toPointer converts an interface of pointer type to a pointer
    // that points to the same target.
    func toPointer(i *Message) pointer {
    	// Super-tricky - read pointer out of data word of interface value.
    	// Saves ~25ns over the equivalent:
    	// return valToPointer(reflect.ValueOf(*i))
    	return pointer{p: (*[2]unsafe.Pointer)(unsafe.Pointer(i))[1]}
    }
    
    // toAddrPointer converts an interface to a pointer that points to
    // the interface data.
    func toAddrPointer(i *interface{}, isptr bool) pointer {
    	// Super-tricky - read or get the address of data word of interface value.
    	if isptr {
    		// The interface is of pointer type, thus it is a direct interface.
    		// The data word is the pointer data itself. We take its address.
    		return pointer{p: unsafe.Pointer(uintptr(unsafe.Pointer(i)) + ptrSize)}
    	}
    	// The interface is not of pointer type. The data word is the pointer
    	// to the data.
    	return pointer{p: (*[2]unsafe.Pointer)(unsafe.Pointer(i))[1]}
    }
    
    // valToPointer converts v to a pointer. v must be of pointer type.
    func valToPointer(v reflect.Value) pointer {
    	return pointer{p: unsafe.Pointer(v.Pointer())}
    }
    
    // offset converts from a pointer to a structure to a pointer to
    // one of its fields.
    func (p pointer) offset(f field) pointer {
    	// For safety, we should panic if !f.IsValid, however calling panic causes
    	// this to no longer be inlineable, which is a serious performance cost.
    	/*
    		if !f.IsValid() {
    			panic("invalid field")
    		}
    	*/
    	return pointer{p: unsafe.Pointer(uintptr(p.p) + uintptr(f))}
    }
    
    func (p pointer) isNil() bool {
    	return p.p == nil
    }
    
    func (p pointer) toInt64() *int64 {
    	return (*int64)(p.p)
    }
    func (p pointer) toInt64Ptr() **int64 {
    	return (**int64)(p.p)
    }
    func (p pointer) toInt64Slice() *[]int64 {
    	return (*[]int64)(p.p)
    }
    func (p pointer) toInt32() *int32 {
    	return (*int32)(p.p)
    }
    
    // See pointer_reflect.go for why toInt32Ptr/Slice doesn't exist.
    /*
    	func (p pointer) toInt32Ptr() **int32 {
    		return (**int32)(p.p)
    	}
    	func (p pointer) toInt32Slice() *[]int32 {
    		return (*[]int32)(p.p)
    	}
    */
    func (p pointer) getInt32Ptr() *int32 {
    	return *(**int32)(p.p)
    }
    func (p pointer) setInt32Ptr(v int32) {
    	*(**int32)(p.p) = &v
    }
    
    // getInt32Slice loads a []int32 from p.
    // The value returned is aliased with the original slice.
    // This behavior differs from the implementation in pointer_reflect.go.
    func (p pointer) getInt32Slice() []int32 {
    	return *(*[]int32)(p.p)
    }
    
    // setInt32Slice stores a []int32 to p.
    // The value set is aliased with the input slice.
    // This behavior differs from the implementation in pointer_reflect.go.
    func (p pointer) setInt32Slice(v []int32) {
    	*(*[]int32)(p.p) = v
    }
    
    // TODO: Can we get rid of appendInt32Slice and use setInt32Slice instead?
    func (p pointer) appendInt32Slice(v int32) {
    	s := (*[]int32)(p.p)
    	*s = append(*s, v)
    }
    
    func (p pointer) toUint64() *uint64 {
    	return (*uint64)(p.p)
    }
    func (p pointer) toUint64Ptr() **uint64 {
    	return (**uint64)(p.p)
    }
    func (p pointer) toUint64Slice() *[]uint64 {
    	return (*[]uint64)(p.p)
    }
    func (p pointer) toUint32() *uint32 {
    	return (*uint32)(p.p)
    }
    func (p pointer) toUint32Ptr() **uint32 {
    	return (**uint32)(p.p)
    }
    func (p pointer) toUint32Slice() *[]uint32 {
    	return (*[]uint32)(p.p)
    }
    func (p pointer) toBool() *bool {
    	return (*bool)(p.p)
    }
    func (p pointer) toBoolPtr() **bool {
    	return (**bool)(p.p)
    }
    func (p pointer) toBoolSlice() *[]bool {
    	return (*[]bool)(p.p)
    }
    func (p pointer) toFloat64() *float64 {
    	return (*float64)(p.p)
    }
    func (p pointer) toFloat64Ptr() **float64 {
    	return (**float64)(p.p)
    }
    func (p pointer) toFloat64Slice() *[]float64 {
    	return (*[]float64)(p.p)
    }
    func (p pointer) toFloat32() *float32 {
    	return (*float32)(p.p)
    }
    func (p pointer) toFloat32Ptr() **float32 {
    	return (**float32)(p.p)
    }
    func (p pointer) toFloat32Slice() *[]float32 {
    	return (*[]float32)(p.p)
    }
    func (p pointer) toString() *string {
    	return (*string)(p.p)
    }
    func (p pointer) toStringPtr() **string {
    	return (**string)(p.p)
    }
    func (p pointer) toStringSlice() *[]string {
    	return (*[]string)(p.p)
    }
    func (p pointer) toBytes() *[]byte {
    	return (*[]byte)(p.p)
    }
    func (p pointer) toBytesSlice() *[][]byte {
    	return (*[][]byte)(p.p)
    }
    func (p pointer) toExtensions() *XXX_InternalExtensions {
    	return (*XXX_InternalExtensions)(p.p)
    }
    func (p pointer) toOldExtensions() *map[int32]Extension {
    	return (*map[int32]Extension)(p.p)
    }
    
    // getPointerSlice loads []*T from p as a []pointer.
    // The value returned is aliased with the original slice.
    // This behavior differs from the implementation in pointer_reflect.go.
    func (p pointer) getPointerSlice() []pointer {
    	// Super-tricky - p should point to a []*T where T is a
    	// message type. We load it as []pointer.
    	return *(*[]pointer)(p.p)
    }
    
    // setPointerSlice stores []pointer into p as a []*T.
    // The value set is aliased with the input slice.
    // This behavior differs from the implementation in pointer_reflect.go.
    func (p pointer) setPointerSlice(v []pointer) {
    	// Super-tricky - p should point to a []*T where T is a
    	// message type. We store it as []pointer.
    	*(*[]pointer)(p.p) = v
    }
    
    // getPointer loads the pointer at p and returns it.
    func (p pointer) getPointer() pointer {
    	return pointer{p: *(*unsafe.Pointer)(p.p)}
    }
    
    // setPointer stores the pointer q at p.
    func (p pointer) setPointer(q pointer) {
    	*(*unsafe.Pointer)(p.p) = q.p
    }
    
    // append q to the slice pointed to by p.
    func (p pointer) appendPointer(q pointer) {
    	s := (*[]unsafe.Pointer)(p.p)
    	*s = append(*s, q.p)
    }
    
    // getInterfacePointer returns a pointer that points to the
    // interface data of the interface pointed by p.
    func (p pointer) getInterfacePointer() pointer {
    	// Super-tricky - read pointer out of data word of interface value.
    	return pointer{p: (*(*[2]unsafe.Pointer)(p.p))[1]}
    }
    
    // asPointerTo returns a reflect.Value that is a pointer to an
    // object of type t stored at p.
    func (p pointer) asPointerTo(t reflect.Type) reflect.Value {
    	return reflect.NewAt(t, p.p)
    }
    
    func atomicLoadUnmarshalInfo(p **unmarshalInfo) *unmarshalInfo {
    	return (*unmarshalInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(p))))
    }
    func atomicStoreUnmarshalInfo(p **unmarshalInfo, v *unmarshalInfo) {
    	atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(p)), unsafe.Pointer(v))
    }
    func atomicLoadMarshalInfo(p **marshalInfo) *marshalInfo {
    	return (*marshalInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(p))))
    }
    func atomicStoreMarshalInfo(p **marshalInfo, v *marshalInfo) {
    	atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(p)), unsafe.Pointer(v))
    }
    func atomicLoadMergeInfo(p **mergeInfo) *mergeInfo {
    	return (*mergeInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(p))))
    }
    func atomicStoreMergeInfo(p **mergeInfo, v *mergeInfo) {
    	atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(p)), unsafe.Pointer(v))
    }
    func atomicLoadDiscardInfo(p **discardInfo) *discardInfo {
    	return (*discardInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(p))))
    }
    func atomicStoreDiscardInfo(p **discardInfo, v *discardInfo) {
    	atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(p)), unsafe.Pointer(v))
    }