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    package gziphandler // import "github.com/NYTimes/gziphandler"
    
    import (
    	"bufio"
    	"compress/gzip"
    	"fmt"
    	"io"
    	"mime"
    	"net"
    	"net/http"
    	"strconv"
    	"strings"
    	"sync"
    )
    
    const (
    	vary            = "Vary"
    	acceptEncoding  = "Accept-Encoding"
    	contentEncoding = "Content-Encoding"
    	contentType     = "Content-Type"
    	contentLength   = "Content-Length"
    )
    
    type codings map[string]float64
    
    const (
    	// DefaultQValue is the default qvalue to assign to an encoding if no explicit qvalue is set.
    	// This is actually kind of ambiguous in RFC 2616, so hopefully it's correct.
    	// The examples seem to indicate that it is.
    	DefaultQValue = 1.0
    
    	// DefaultMinSize is the default minimum size until we enable gzip compression.
    	// 1500 bytes is the MTU size for the internet since that is the largest size allowed at the network layer.
    	// If you take a file that is 1300 bytes and compress it to 800 bytes, it’s still transmitted in that same 1500 byte packet regardless, so you’ve gained nothing.
    	// That being the case, you should restrict the gzip compression to files with a size greater than a single packet, 1400 bytes (1.4KB) is a safe value.
    	DefaultMinSize = 1400
    )
    
    // gzipWriterPools stores a sync.Pool for each compression level for reuse of
    // gzip.Writers. Use poolIndex to covert a compression level to an index into
    // gzipWriterPools.
    var gzipWriterPools [gzip.BestCompression - gzip.BestSpeed + 2]*sync.Pool
    
    func init() {
    	for i := gzip.BestSpeed; i <= gzip.BestCompression; i++ {
    		addLevelPool(i)
    	}
    	addLevelPool(gzip.DefaultCompression)
    }
    
    // poolIndex maps a compression level to its index into gzipWriterPools. It
    // assumes that level is a valid gzip compression level.
    func poolIndex(level int) int {
    	// gzip.DefaultCompression == -1, so we need to treat it special.
    	if level == gzip.DefaultCompression {
    		return gzip.BestCompression - gzip.BestSpeed + 1
    	}
    	return level - gzip.BestSpeed
    }
    
    func addLevelPool(level int) {
    	gzipWriterPools[poolIndex(level)] = &sync.Pool{
    		New: func() interface{} {
    			// NewWriterLevel only returns error on a bad level, we are guaranteeing
    			// that this will be a valid level so it is okay to ignore the returned
    			// error.
    			w, _ := gzip.NewWriterLevel(nil, level)
    			return w
    		},
    	}
    }
    
    // GzipResponseWriter provides an http.ResponseWriter interface, which gzips
    // bytes before writing them to the underlying response. This doesn't close the
    // writers, so don't forget to do that.
    // It can be configured to skip response smaller than minSize.
    type GzipResponseWriter struct {
    	http.ResponseWriter
    	index int // Index for gzipWriterPools.
    	gw    *gzip.Writer
    
    	code int // Saves the WriteHeader value.
    
    	minSize int    // Specifed the minimum response size to gzip. If the response length is bigger than this value, it is compressed.
    	buf     []byte // Holds the first part of the write before reaching the minSize or the end of the write.
    	ignore  bool   // If true, then we immediately passthru writes to the underlying ResponseWriter.
    
    	contentTypes []parsedContentType // Only compress if the response is one of these content-types. All are accepted if empty.
    }
    
    type GzipResponseWriterWithCloseNotify struct {
    	*GzipResponseWriter
    }
    
    func (w GzipResponseWriterWithCloseNotify) CloseNotify() <-chan bool {
    	return w.ResponseWriter.(http.CloseNotifier).CloseNotify()
    }
    
    // Write appends data to the gzip writer.
    func (w *GzipResponseWriter) Write(b []byte) (int, error) {
    	// GZIP responseWriter is initialized. Use the GZIP responseWriter.
    	if w.gw != nil {
    		return w.gw.Write(b)
    	}
    
    	// If we have already decided not to use GZIP, immediately passthrough.
    	if w.ignore {
    		return w.ResponseWriter.Write(b)
    	}
    
    	// Save the write into a buffer for later use in GZIP responseWriter (if content is long enough) or at close with regular responseWriter.
    	// On the first write, w.buf changes from nil to a valid slice
    	w.buf = append(w.buf, b...)
    
    	var (
    		cl, _ = strconv.Atoi(w.Header().Get(contentLength))
    		ct    = w.Header().Get(contentType)
    		ce    = w.Header().Get(contentEncoding)
    	)
    	// Only continue if they didn't already choose an encoding or a known unhandled content length or type.
    	if ce == "" && (cl == 0 || cl >= w.minSize) && (ct == "" || handleContentType(w.contentTypes, ct)) {
    		// If the current buffer is less than minSize and a Content-Length isn't set, then wait until we have more data.
    		if len(w.buf) < w.minSize && cl == 0 {
    			return len(b), nil
    		}
    		// If the Content-Length is larger than minSize or the current buffer is larger than minSize, then continue.
    		if cl >= w.minSize || len(w.buf) >= w.minSize {
    			// If a Content-Type wasn't specified, infer it from the current buffer.
    			if ct == "" {
    				ct = http.DetectContentType(w.buf)
    				w.Header().Set(contentType, ct)
    			}
    			// If the Content-Type is acceptable to GZIP, initialize the GZIP writer.
    			if handleContentType(w.contentTypes, ct) {
    				if err := w.startGzip(); err != nil {
    					return 0, err
    				}
    				return len(b), nil
    			}
    		}
    	}
    	// If we got here, we should not GZIP this response.
    	if err := w.startPlain(); err != nil {
    		return 0, err
    	}
    	return len(b), nil
    }
    
    // startGzip initializes a GZIP writer and writes the buffer.
    func (w *GzipResponseWriter) startGzip() error {
    	// Set the GZIP header.
    	w.Header().Set(contentEncoding, "gzip")
    
    	// if the Content-Length is already set, then calls to Write on gzip
    	// will fail to set the Content-Length header since its already set
    	// See: https://github.com/golang/go/issues/14975.
    	w.Header().Del(contentLength)
    
    	// Write the header to gzip response.
    	if w.code != 0 {
    		w.ResponseWriter.WriteHeader(w.code)
    		// Ensure that no other WriteHeader's happen
    		w.code = 0
    	}
    
    	// Initialize and flush the buffer into the gzip response if there are any bytes.
    	// If there aren't any, we shouldn't initialize it yet because on Close it will
    	// write the gzip header even if nothing was ever written.
    	if len(w.buf) > 0 {
    		// Initialize the GZIP response.
    		w.init()
    		n, err := w.gw.Write(w.buf)
    
    		// This should never happen (per io.Writer docs), but if the write didn't
    		// accept the entire buffer but returned no specific error, we have no clue
    		// what's going on, so abort just to be safe.
    		if err == nil && n < len(w.buf) {
    			err = io.ErrShortWrite
    		}
    		return err
    	}
    	return nil
    }
    
    // startPlain writes to sent bytes and buffer the underlying ResponseWriter without gzip.
    func (w *GzipResponseWriter) startPlain() error {
    	if w.code != 0 {
    		w.ResponseWriter.WriteHeader(w.code)
    		// Ensure that no other WriteHeader's happen
    		w.code = 0
    	}
    	w.ignore = true
    	// If Write was never called then don't call Write on the underlying ResponseWriter.
    	if w.buf == nil {
    		return nil
    	}
    	n, err := w.ResponseWriter.Write(w.buf)
    	w.buf = nil
    	// This should never happen (per io.Writer docs), but if the write didn't
    	// accept the entire buffer but returned no specific error, we have no clue
    	// what's going on, so abort just to be safe.
    	if err == nil && n < len(w.buf) {
    		err = io.ErrShortWrite
    	}
    	return err
    }
    
    // WriteHeader just saves the response code until close or GZIP effective writes.
    func (w *GzipResponseWriter) WriteHeader(code int) {
    	if w.code == 0 {
    		w.code = code
    	}
    }
    
    // init graps a new gzip writer from the gzipWriterPool and writes the correct
    // content encoding header.
    func (w *GzipResponseWriter) init() {
    	// Bytes written during ServeHTTP are redirected to this gzip writer
    	// before being written to the underlying response.
    	gzw := gzipWriterPools[w.index].Get().(*gzip.Writer)
    	gzw.Reset(w.ResponseWriter)
    	w.gw = gzw
    }
    
    // Close will close the gzip.Writer and will put it back in the gzipWriterPool.
    func (w *GzipResponseWriter) Close() error {
    	if w.ignore {
    		return nil
    	}
    
    	if w.gw == nil {
    		// GZIP not triggered yet, write out regular response.
    		err := w.startPlain()
    		// Returns the error if any at write.
    		if err != nil {
    			err = fmt.Errorf("gziphandler: write to regular responseWriter at close gets error: %q", err.Error())
    		}
    		return err
    	}
    
    	err := w.gw.Close()
    	gzipWriterPools[w.index].Put(w.gw)
    	w.gw = nil
    	return err
    }
    
    // Flush flushes the underlying *gzip.Writer and then the underlying
    // http.ResponseWriter if it is an http.Flusher. This makes GzipResponseWriter
    // an http.Flusher.
    func (w *GzipResponseWriter) Flush() {
    	if w.gw == nil && !w.ignore {
    		// Only flush once startGzip or startPlain has been called.
    		//
    		// Flush is thus a no-op until we're certain whether a plain
    		// or gzipped response will be served.
    		return
    	}
    
    	if w.gw != nil {
    		w.gw.Flush()
    	}
    
    	if fw, ok := w.ResponseWriter.(http.Flusher); ok {
    		fw.Flush()
    	}
    }
    
    // Hijack implements http.Hijacker. If the underlying ResponseWriter is a
    // Hijacker, its Hijack method is returned. Otherwise an error is returned.
    func (w *GzipResponseWriter) Hijack() (net.Conn, *bufio.ReadWriter, error) {
    	if hj, ok := w.ResponseWriter.(http.Hijacker); ok {
    		return hj.Hijack()
    	}
    	return nil, nil, fmt.Errorf("http.Hijacker interface is not supported")
    }
    
    // verify Hijacker interface implementation
    var _ http.Hijacker = &GzipResponseWriter{}
    
    // MustNewGzipLevelHandler behaves just like NewGzipLevelHandler except that in
    // an error case it panics rather than returning an error.
    func MustNewGzipLevelHandler(level int) func(http.Handler) http.Handler {
    	wrap, err := NewGzipLevelHandler(level)
    	if err != nil {
    		panic(err)
    	}
    	return wrap
    }
    
    // NewGzipLevelHandler returns a wrapper function (often known as middleware)
    // which can be used to wrap an HTTP handler to transparently gzip the response
    // body if the client supports it (via the Accept-Encoding header). Responses will
    // be encoded at the given gzip compression level. An error will be returned only
    // if an invalid gzip compression level is given, so if one can ensure the level
    // is valid, the returned error can be safely ignored.
    func NewGzipLevelHandler(level int) (func(http.Handler) http.Handler, error) {
    	return NewGzipLevelAndMinSize(level, DefaultMinSize)
    }
    
    // NewGzipLevelAndMinSize behave as NewGzipLevelHandler except it let the caller
    // specify the minimum size before compression.
    func NewGzipLevelAndMinSize(level, minSize int) (func(http.Handler) http.Handler, error) {
    	return GzipHandlerWithOpts(CompressionLevel(level), MinSize(minSize))
    }
    
    func GzipHandlerWithOpts(opts ...option) (func(http.Handler) http.Handler, error) {
    	c := &config{
    		level:   gzip.DefaultCompression,
    		minSize: DefaultMinSize,
    	}
    
    	for _, o := range opts {
    		o(c)
    	}
    
    	if err := c.validate(); err != nil {
    		return nil, err
    	}
    
    	return func(h http.Handler) http.Handler {
    		index := poolIndex(c.level)
    
    		return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
    			w.Header().Add(vary, acceptEncoding)
    			if acceptsGzip(r) {
    				gw := &GzipResponseWriter{
    					ResponseWriter: w,
    					index:          index,
    					minSize:        c.minSize,
    					contentTypes:   c.contentTypes,
    				}
    				defer gw.Close()
    
    				if _, ok := w.(http.CloseNotifier); ok {
    					gwcn := GzipResponseWriterWithCloseNotify{gw}
    					h.ServeHTTP(gwcn, r)
    				} else {
    					h.ServeHTTP(gw, r)
    				}
    
    			} else {
    				h.ServeHTTP(w, r)
    			}
    		})
    	}, nil
    }
    
    // Parsed representation of one of the inputs to ContentTypes.
    // See https://golang.org/pkg/mime/#ParseMediaType
    type parsedContentType struct {
    	mediaType string
    	params    map[string]string
    }
    
    // equals returns whether this content type matches another content type.
    func (pct parsedContentType) equals(mediaType string, params map[string]string) bool {
    	if pct.mediaType != mediaType {
    		return false
    	}
    	// if pct has no params, don't care about other's params
    	if len(pct.params) == 0 {
    		return true
    	}
    
    	// if pct has any params, they must be identical to other's.
    	if len(pct.params) != len(params) {
    		return false
    	}
    	for k, v := range pct.params {
    		if w, ok := params[k]; !ok || v != w {
    			return false
    		}
    	}
    	return true
    }
    
    // Used for functional configuration.
    type config struct {
    	minSize      int
    	level        int
    	contentTypes []parsedContentType
    }
    
    func (c *config) validate() error {
    	if c.level != gzip.DefaultCompression && (c.level < gzip.BestSpeed || c.level > gzip.BestCompression) {
    		return fmt.Errorf("invalid compression level requested: %d", c.level)
    	}
    
    	if c.minSize < 0 {
    		return fmt.Errorf("minimum size must be more than zero")
    	}
    
    	return nil
    }
    
    type option func(c *config)
    
    func MinSize(size int) option {
    	return func(c *config) {
    		c.minSize = size
    	}
    }
    
    func CompressionLevel(level int) option {
    	return func(c *config) {
    		c.level = level
    	}
    }
    
    // ContentTypes specifies a list of content types to compare
    // the Content-Type header to before compressing. If none
    // match, the response will be returned as-is.
    //
    // Content types are compared in a case-insensitive, whitespace-ignored
    // manner.
    //
    // A MIME type without any other directive will match a content type
    // that has the same MIME type, regardless of that content type's other
    // directives. I.e., "text/html" will match both "text/html" and
    // "text/html; charset=utf-8".
    //
    // A MIME type with any other directive will only match a content type
    // that has the same MIME type and other directives. I.e.,
    // "text/html; charset=utf-8" will only match "text/html; charset=utf-8".
    //
    // By default, responses are gzipped regardless of
    // Content-Type.
    func ContentTypes(types []string) option {
    	return func(c *config) {
    		c.contentTypes = []parsedContentType{}
    		for _, v := range types {
    			mediaType, params, err := mime.ParseMediaType(v)
    			if err == nil {
    				c.contentTypes = append(c.contentTypes, parsedContentType{mediaType, params})
    			}
    		}
    	}
    }
    
    // GzipHandler wraps an HTTP handler, to transparently gzip the response body if
    // the client supports it (via the Accept-Encoding header). This will compress at
    // the default compression level.
    func GzipHandler(h http.Handler) http.Handler {
    	wrapper, _ := NewGzipLevelHandler(gzip.DefaultCompression)
    	return wrapper(h)
    }
    
    // acceptsGzip returns true if the given HTTP request indicates that it will
    // accept a gzipped response.
    func acceptsGzip(r *http.Request) bool {
    	acceptedEncodings, _ := parseEncodings(r.Header.Get(acceptEncoding))
    	return acceptedEncodings["gzip"] > 0.0
    }
    
    // returns true if we've been configured to compress the specific content type.
    func handleContentType(contentTypes []parsedContentType, ct string) bool {
    	// If contentTypes is empty we handle all content types.
    	if len(contentTypes) == 0 {
    		return true
    	}
    
    	mediaType, params, err := mime.ParseMediaType(ct)
    	if err != nil {
    		return false
    	}
    
    	for _, c := range contentTypes {
    		if c.equals(mediaType, params) {
    			return true
    		}
    	}
    
    	return false
    }
    
    // parseEncodings attempts to parse a list of codings, per RFC 2616, as might
    // appear in an Accept-Encoding header. It returns a map of content-codings to
    // quality values, and an error containing the errors encountered. It's probably
    // safe to ignore those, because silently ignoring errors is how the internet
    // works.
    //
    // See: http://tools.ietf.org/html/rfc2616#section-14.3.
    func parseEncodings(s string) (codings, error) {
    	c := make(codings)
    	var e []string
    
    	for _, ss := range strings.Split(s, ",") {
    		coding, qvalue, err := parseCoding(ss)
    
    		if err != nil {
    			e = append(e, err.Error())
    		} else {
    			c[coding] = qvalue
    		}
    	}
    
    	// TODO (adammck): Use a proper multi-error struct, so the individual errors
    	//                 can be extracted if anyone cares.
    	if len(e) > 0 {
    		return c, fmt.Errorf("errors while parsing encodings: %s", strings.Join(e, ", "))
    	}
    
    	return c, nil
    }
    
    // parseCoding parses a single conding (content-coding with an optional qvalue),
    // as might appear in an Accept-Encoding header. It attempts to forgive minor
    // formatting errors.
    func parseCoding(s string) (coding string, qvalue float64, err error) {
    	for n, part := range strings.Split(s, ";") {
    		part = strings.TrimSpace(part)
    		qvalue = DefaultQValue
    
    		if n == 0 {
    			coding = strings.ToLower(part)
    		} else if strings.HasPrefix(part, "q=") {
    			qvalue, err = strconv.ParseFloat(strings.TrimPrefix(part, "q="), 64)
    
    			if qvalue < 0.0 {
    				qvalue = 0.0
    			} else if qvalue > 1.0 {
    				qvalue = 1.0
    			}
    		}
    	}
    
    	if coding == "" {
    		err = fmt.Errorf("empty content-coding")
    	}
    
    	return
    }