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    // Package backoff implements backoff algorithms for retrying operations.
    //
    // Use Retry function for retrying operations that may fail.
    // If Retry does not meet your needs,
    // copy/paste the function into your project and modify as you wish.
    //
    // There is also Ticker type similar to time.Ticker.
    // You can use it if you need to work with channels.
    //
    // See Examples section below for usage examples.
    package backoff
    
    import "time"
    
    // BackOff is a backoff policy for retrying an operation.
    type BackOff interface {
    	// NextBackOff returns the duration to wait before retrying the operation,
    	// or backoff. Stop to indicate that no more retries should be made.
    	//
    	// Example usage:
    	//
    	// 	duration := backoff.NextBackOff();
    	// 	if (duration == backoff.Stop) {
    	// 		// Do not retry operation.
    	// 	} else {
    	// 		// Sleep for duration and retry operation.
    	// 	}
    	//
    	NextBackOff() time.Duration
    
    	// Reset to initial state.
    	Reset()
    }
    
    // Stop indicates that no more retries should be made for use in NextBackOff().
    const Stop time.Duration = -1
    
    // ZeroBackOff is a fixed backoff policy whose backoff time is always zero,
    // meaning that the operation is retried immediately without waiting, indefinitely.
    type ZeroBackOff struct{}
    
    func (b *ZeroBackOff) Reset() {}
    
    func (b *ZeroBackOff) NextBackOff() time.Duration { return 0 }
    
    // StopBackOff is a fixed backoff policy that always returns backoff.Stop for
    // NextBackOff(), meaning that the operation should never be retried.
    type StopBackOff struct{}
    
    func (b *StopBackOff) Reset() {}
    
    func (b *StopBackOff) NextBackOff() time.Duration { return Stop }
    
    // ConstantBackOff is a backoff policy that always returns the same backoff delay.
    // This is in contrast to an exponential backoff policy,
    // which returns a delay that grows longer as you call NextBackOff() over and over again.
    type ConstantBackOff struct {
    	Interval time.Duration
    }
    
    func (b *ConstantBackOff) Reset()                     {}
    func (b *ConstantBackOff) NextBackOff() time.Duration { return b.Interval }
    
    func NewConstantBackOff(d time.Duration) *ConstantBackOff {
    	return &ConstantBackOff{Interval: d}
    }