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  • // Copyright 2019 The Go Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style
    // license that can be found in the LICENSE file.
    
    package proto
    
    import (
    	protoV2 "google.golang.org/protobuf/proto"
    	"google.golang.org/protobuf/runtime/protoiface"
    )
    
    // Size returns the size in bytes of the wire-format encoding of m.
    func Size(m Message) int {
    	if m == nil {
    		return 0
    	}
    	mi := MessageV2(m)
    	return protoV2.Size(mi)
    }
    
    // Marshal returns the wire-format encoding of m.
    func Marshal(m Message) ([]byte, error) {
    	b, err := marshalAppend(nil, m, false)
    	if b == nil {
    		b = zeroBytes
    	}
    	return b, err
    }
    
    var zeroBytes = make([]byte, 0, 0)
    
    func marshalAppend(buf []byte, m Message, deterministic bool) ([]byte, error) {
    	if m == nil {
    		return nil, ErrNil
    	}
    	mi := MessageV2(m)
    	nbuf, err := protoV2.MarshalOptions{
    		Deterministic: deterministic,
    		AllowPartial:  true,
    	}.MarshalAppend(buf, mi)
    	if err != nil {
    		return buf, err
    	}
    	if len(buf) == len(nbuf) {
    		if !mi.ProtoReflect().IsValid() {
    			return buf, ErrNil
    		}
    	}
    	return nbuf, checkRequiredNotSet(mi)
    }
    
    // Unmarshal parses a wire-format message in b and places the decoded results in m.
    //
    // Unmarshal resets m before starting to unmarshal, so any existing data in m is always
    // removed. Use UnmarshalMerge to preserve and append to existing data.
    func Unmarshal(b []byte, m Message) error {
    	m.Reset()
    	return UnmarshalMerge(b, m)
    }
    
    // UnmarshalMerge parses a wire-format message in b and places the decoded results in m.
    func UnmarshalMerge(b []byte, m Message) error {
    	mi := MessageV2(m)
    	out, err := protoV2.UnmarshalOptions{
    		AllowPartial: true,
    		Merge:        true,
    	}.UnmarshalState(protoiface.UnmarshalInput{
    		Buf:     b,
    		Message: mi.ProtoReflect(),
    	})
    	if err != nil {
    		return err
    	}
    	if out.Flags&protoiface.UnmarshalInitialized > 0 {
    		return nil
    	}
    	return checkRequiredNotSet(mi)
    }